Full-time remote iOS engineers who write Swift and SwiftUI, ship through TestFlight and App Store review, and work inside your team’s repo and sprint with overlap on US hours.
Native iOS earns its cost when the app leans on the device: the camera, health data, background tasks, widgets or Apple Pay. That is the work we put Swift engineers on.
Get shortlists within 2 days. Hire in as fast as 1 week.
SwiftUI screens for new products, with UIKit where SwiftUI still falls short, and an architecture the next engineer can follow.
Picking up an app another team wrote, getting it building on the current Xcode, and fixing crashes from the reports before adding features.
HealthKit, MapKit, StoreKit subscriptions, push notifications, widgets and background refresh, the parts cross-platform tools make harder.
Certificates, TestFlight builds for your testers, App Store Connect listings, and answering review feedback so a release does not stall.
Recent apps that went through the App Store with our team. The stack shows the part we built.
Social travel app for saving and sharing places on a map. We added the map screen, fixed onboarding drop-offs and smoothed post uploads.
Private cycle and fertility tracking app with an AI assistant for menstrual health questions and access to OB-GYN advice.
Sleep app for children on the App Store. We built the Rails backend the app talks to.
Full-time remote engineers, English speaking, for as long as you need them: long-term staffing / team member, medium-term (6 to 12 months), short-term (less than 6 months).
Step 1
Share the Swift work, the seniority you need, how many hours should overlap with your team and how long you need the engineer.
Step 2
Within 2 days we send profiles of vetted Swift engineers who fit the brief. You talk to them and choose who joins.
Step 3
Your engineer joins your standups, repo and tools full time. Hiring can take as little as a week.
The Swift stack our engineers use most on client projects.
Go native when the app is iOS only or depends on device features such as HealthKit, widgets, background location or heavy animation. If you need iOS and Android from one codebase and the app is mostly forms, feeds and API calls, React Native or Flutter usually costs less. We build all three, so we will tell you which fits your app.
Both. New screens are usually SwiftUI. Older apps and some complex screens are UIKit, and most real apps mix the two, so the engineers we place work comfortably in either.
Yes. The first week usually goes on getting the project building on the current Xcode, reading the crash reports and writing down what the code does before changing it.
Yes. They can manage signing, TestFlight builds and App Store Connect, or work inside the release process you already have.
Yes. Our engineers work full time on your project and overlap with US time zones when your schedule needs it.
Tell us about the role and we will reply with next steps. Swift is already selected; add any other skills the role needs.
Reach our partnerships desk directly. We route every inquiry to the right lead engineer — not a generic inbox.
What clients say
“Stack360 brought enterprise-grade engineering to our build with thoughtful architecture, disciplined delivery, and a team that turned ambitious product requirements into production-ready systems.”
Cameron KashaniData & Analytics Specialist, Strategic Accounts, GoogleUnited States
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